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Evil Emperor Zurg
Rank 1
Full Name
:
Evil Emperor Zurg
Age
:
Not Known
Alignment
:
Villain
Experience
:
(0/20)
Level
:
1
HP
:
(50/50)
Character
:
Once an Emperor of X'rghthung, not much is known about this enigmatic villain. He is now an Evil Emperor of Planet Z, shunning his Emperor title and scowling at those who changed his planet's true name. Zurg is characteristically known for his purple skin, fiery eyes, grim teeth, and horned visage. Wearing a traditional robe and battle armour complete with concealed weaponry, the Evil Emperor is always prepared for a fight when it comes to his life and a certain Space Ranger. He is an alien on a mission, although he is always constantly hounded by common remarks that he "wears a helmet", "is a robot", and an odd one, "is an alien in a suit pretending to be an alien". That last one always gets him going at dinner parties.
Inventory
:
Zurgatronic Ion Cannon--Packs a wallop and leaves a sting for memories. Shifting Gauntlets--Cascading metal "gloves" that become any programmed weapon the Evil Emperor has stored. What they are, is a mystery. Pylons--odd, slender lilac crystalline 'wands' that are smooth and rather boring to look at. They come in pairs, and the Evil Emperor always carries one. What they do, is anyone's guess.
Abilities/Powers
:
Laser Beam Eyes--Great against anything, but most particularly flesh and plant life. Can vapourize things into particle matter, and even a person! However, such a feat requires massive energy and concentration, and will leave Zurg slightly tired after large usage. He is capable of doing this because of special glands behind his eyes. Elthussian Death Grip--Trained by the Elthussians in their snowy mountain temples, Zurg can place his hands around a victim's neck and with careful precision, snap their neck with relative ease. Only downside, it's close combat. Gaseous Immunity-- Due to evolution, Zurg's kind developed a set of "false" teeth: extremely dense bundles of keratin fibers that act as filters to sift out harmful aerial particles and allow the Evil Emperor to breath happily. This makes him immune to most, if not all, nerve agents and poisonous gas weapons. He is rather giggly on Xenon gas, however... Gravitonic Resistance-- Due to the naturally high gravity of Zurg's old world, the Evil Emperor wears fortified armour to keep his body in check. Without this armour, the Evil Emperor's strength and speed dramatically increase (or alters) depending upon the current gravity of wherever he is. He is also highly resistant to gravity-based attacks, unless one manages to be higher than his upbringing. However, because of this, Zurg cannot touch or handle anyone without his armour for fear of hurting/crushing them. Superior Sight-- Those red eyes aren't just for show! Able to see through dense clouds and other thick fogs of war, the Evil Emperor can easily detect an enemy through smokescreens, gas grenades, etc. He can also see laser-tripwire systems and other such security devices. But like all things, the Evil Emperor is not too keen on extremely bright lights, as his eyes would cry out in pain. I Smell You!-- While lacking evident nostrils, the Evil Emperor's smell is legendary in the work force back on his world. He can smell a dirty grub, soiled brain pod, and drunk Darkmatter a mile away! As the former may or may not be useful, Zurg can also smell pheromones in organisms; enabling him to understand the emotions of the being he is scenting out. Only bad side, such sense of smell can sometimes bring about the most noxious of scents. Garbage cans and Sisters, for one. Hear no Evil-- And finally, the Evil Emperor is perhaps one of the best eavesdroppers this side of the galaxy. Thanks to the resonating hairs that make up his horns, Zurg is able to let his non-existent nose have a field day around gossiping grubs and other such "None-of-Your-Business" situations. So remember, if one of you MAGGETS wishes to insult or otherwise whisper information that regards to the Evil Emperor, consider a life insurance policy. As with sight and smell, the Evil Emperor cannot stand high frequencies; such as violins and Irken screaming contests. Rocket Boot Blast Off-- Ever since Zurg saw those boots on sale, they have become inseparable from the start. Tuned to his battle armour's system, the Evil Emperor is always a button away from escape; much to Star Command's chagrin. (This adds one more roll to the Escape Die) You Don't Need No Spacesuit-- While some may not know it, the Evil Emperor's skin is not porous; meaning he cannot sweat or exhaust bodily heat. Because of this, Zurg can withhold the freezing temperatures of space and other such vacuums, so long as he doesn't stay in it too long. He will not sweat or smell strongly to others. Unfortunately, this also means he is capable of catching a high fever if his body isn't cooled periodically; hence why his battle armour comes with an alien A/C unit. Asexual Ignorance-- While not an extremely useful power, Zurg is immune to love advances, manipulation, romantic brews, flying fat baby arrows, and Valentine's Day. Because of his hate for romance (or rather his unwillingness to get involved), Zurg is more along the lines of neutrality when it regards the discussion of gender. This makes him lonely and cold, however; even if he won't admit his feelings to others. X'thuulk-- ???? X'mchl X'aalgkthchm-- ???? Best advice: don't let Zurg put his hands around your head. X'chiim Portal Breach-- ????